Writing has been a part of my life for as long as I can remember, from books to movies, but games are the stories that always stuck the most with me. To me, games are one of the most impactful storytelling mediums, because not only do you witness the narrative unfold, but you also become a part of it. As a developer, I hope to be able to create worlds and characters as engaging and immersive as the likes of those in the games I played growing up, and have been studying to one day achieve this goal for the past few years.
As a Falmouth University student of Games Development (BA Hons), I have worked on several games, both in small scale indie-standard teams and as a solo developer, as a writer, narrative designer, audio designer, occasional concept artist and Twine specialist. I have also worked on many personal projects outside of this, mostly concerning my Dungeons and Dragons characters.
Outside of games, I am an avid fan of theatre, TTRPGs and travel. I spend most of my time pursuing various creative interests, reading poetry and drinking coffee.
Current games released:
-The Deal (2022): Horror visual novel about a deal with the devil
-A Town, Nowhere (2023): Eerie Interactive Fiction made in collaboration with Katie Campkin for 2023 Falmouth Writer's Guild Mini-Jam
-Into The Gaol (2023): Local co-op puzzle game with a time-travelling twist set in Cornwall's Bodmin Jail. Our team, Eleutheromania, presented this game at the 2023 Falmouth Games Expo.
-Ankou (2023): Short visual novel with Cornish folklore. Made in collaboration with a small team
-Ribbit Romance Vol VII (2024): A rom-com platformer made for the Global Game Jam 2024, where you, a frog prince, must find true love by trial of fire.